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HOMEPAGE | KINGMAKER | BREVOY

In the far northern reaches toward the Crown of the World, the land and its people become harsh and unforgiving. Winters are long and deadly here, forcing common folk to scratch out a sustainable existence from near-frozen soil during an all-too-short spring and summer. All the while, the lords of the land plot in their keeps and strongholds, jealously eyeing their neighbors’ domains. For centuries, the firm and forceful hand of Choral the Conqueror’s lineage has held these nobles in check, but in 4699 ar, the royal house of Brevoy vanished, leaving the kingdom in turmoil. House Surtova took the contested crown, yet not all of Brevoy agreed that the new king had the right to rule. In the decade that followed, noble ambitions burned hotter even than the hearth fires working to drive away the chill of winter, and now all of Brevoy lies on the edge of civil war.

 

History
The history of Brevoy is actually the history of two lands, Issia and Rostland, united into one by force. Issia, the northern half of the nation, has been sparsely settled for centuries. Numerous small villages cluster on the southern shore of the Lake of Mists and Veils and in the foothills of the mountains to the east. With the land too rocky and cold elsewhere for proper farming, the people of Issia survived on a combination of fishing and raiding—the most successful tribes even venturing across the great lake to sack settlements along its western or northern shores. Rostland, south of Lake Reykal and the Gronzi Forest,is quite different than Issia—a vast stretch of rolling hills and grasslands fed by the East Sellen River and its tributaries. Taldan colonists settled this area centuries ago under the leadership of Baron Sirian First, who became Sirian Aldori, first of the Aldori swordlords.

 

Choral the Conqueror
In 4499 ar, the Iobarian warlord Choral Rogarvia, known as “the Conqueror,” crossed the Lake of Mists and Veils with a considerable force under his command. Lord Nikos Surtova of Issia met with the Conqueror on the shores of the lake under a flag of truce, and there the two men worked out an agreement whereby Issia would surrender its land and people to the Conqueror but the Surtovas would retain their power and wealth, serving the new ruler as stewards and duly sworn vassal lords. The Aldori swordlords of Rostland, with their history of resisting bandit raiders, were not so willing to bend their knees to a foreign conqueror. They immediately rallied for war and secured their strongholds south of Lake Reykal. Yet the fractious swordlords were no match for the discipline and tactics of Choral’s forces. By the time the survivors of the war against the Conqueror were able to unite in a last assault, they believed they had cornered part of Choral’s force in a narrow mountain valley. When the swordlords entered, the Conqueror unleashed his greatest weapon—a pair of red dragons. The devastation inflicted by these monsters upon the swordlords was the final blow, and with this fiery defeat Rostland pledged itself to Choral the Conquerer as a way to save its traditions from eradication.

 

The Vanishing
The Conqueror sat only briefly on the Dragonscale Throne of the new nation he forged, soon leaving his family to rule in his name. For two centuries, the Rogarvias held the Ruby Fortress and ruled from New Stetven, pacifying minor uprisings and rebellions, and working to weld two disparate lands into one. Under Rogarvian rule, the nation came to be known as Brevoy and grew into a significant northern power. Yet even the greatest of dynasties do not last forever.


In the middle of winter in early 4699 ar, every member of House Rogarvia vanished without a trace. Rumors flew of palace coups and sinister plots, but it quickly became clear that what had occured was something altogether stranger than a mere rebellion. There was no evidence of foul play or struggle within the royal palace, nor in any of the noble villas owned by the Rogarvias throughout the land—the nobles were simply gone, leaving empty manors scattered across Brevoy. A brief period of chaos and panic followed, but by the end of the year, the Surtovas had made their move. Citing their age-old ties with the Conqueror’s line, they were quick to seize power in New Stetven and extend theirreach across Brevoy. With all of Issia seemingly backing the move, Rostland (whose standing army and defenses had increasingly shifted north during Rogarvian rule) had little choice but to bend its knee again. Today, King Noleski Surtova holds the Ruby Fortress and the Dragonscale Throne, yet it remains to be seen how long he can maintain this rule over a kingdom growing increasingly fractious.

 

Geography
Brevoy is divided into two lands historically, culturally, and geographically. The vast Lake of Mists and Veils forms the northern border of Brevoy, bound in ice during the winter months, the domain of fishing vessels, merchant ships, and the pirates who prey upon them the rest of the year. The Awzera and East Sellen Rivers, along with the dark depths of the Gronzi Forest, divide the nation into north and south. The Golushkin Mountains south of Port Ice mark the western border, while the Icerime Peaks to the east form a barrier with the old lands of Iobaria beyond.


The northern half of Brevoy, Issia, is a broken expanse of rugged, rocky hills stretching between the bordering mountain ranges of the Icerime Peaks and the Golushkin
Mountains, with the lone peak of Mount Veshka rising in its midst. Small, windswept scrub and spiky grasses areall that grow in the rocky soil, save for in small, painstakingly tended plots and in some of the more fertile areas long the lakeshore (which must deal instead with storm surges, floods, and other hazards of equal concern). The mountains offer plentiful stone for quarrying and building, and occasional veins of metals and precious stones for mining, although the locals are generally poor at mining.

 

Compared to the land north of Lake Reykal, Rostland is a gentle and fertile place of grassy plains and rolling hills. Watered by the lake and rivers, Rostland’s soil is better suited for farming, and the mountains and forest help to blunt the worst of the storms that roll down off of the Lake of Mists and Veils. Still, Rostland is known for its chill winters and its long, slow, and muddy spring season. Rostland is relatively poor in minerals, so most construction is of wood, supplemented by local fieldstone. A few great structures, like the Ruby Fortress or the Bulwark of Gorum in New Stetven, are built with imported stone, but otherwise even the great manor houses are built mainly of wood.

 

Culture
“The dragon has two heads,” goes the Brevic saying. Some see it as a reference to the dual nature of the nation’s culture—Issian and Rostlandic—others to the division between the ambitious nobility and the often grasping priesthood, or between the noble houses and the selfproclaimed swordlords, all with the common people caught in the middle.

 

The Lords of the Land
Apart from the king and royal family, the highest ranking nobles in Brevoy are its lords—the heads of the noble houses. The lords of Brevoy are male; eldest sons inherit their father’s estate and titles. Younger sons often receive some provision, but it need not be much under the law. Women exert influence through their husbands or sons, and may even rule as regents for sons who have not yet reached the age of majority (15 winters). Lords tend to have many children as a result, at least to secure a male “heir and a spare.” This leads to various cadet branches and lines of houses, as well as alliances by marriage, such that in the past 200 years the seven major noble houses have become both more closely related and more widespread. There is an ever-greater demand for land and titles, and more young, disaffected nobility looking to make a mark in the world.

 

Noble families
Many of Brevoy's noble families can trace their lineage back before the invasion of Choral the Conqueror. Others were barbarians, raiders, or pirates who were elevated to nobility for pledging fealty to the Conqueror. Males lead each house, with the eldest son inheriting his father's titles and estates. Other sons may receive something, but there is no law that requires this to be significant. Women can be regents for male heirs until they turn 15 and regents often work behind the scenes to influence the lord. Noble families are relatively large, with most preferring to ensure at least two sons. Since Brevoy's founding, there have been a lot of marriages of alliance among the major houses. Today, the seven major houses are:

 

House Garess, motto: "Strong as the Mountains"
House Lebeda, motto: "Success Through Grace"
House Lodovka, motto: "The Waters, Our Fields"
House Medvyed, motto: "Endurance Overcomes All"
House Orlovsky, motto: "High Above"
House Rogarvia, motto: "With Sword and Flame"
House Surtova, motto: "Ours Is the Right"


A recent alliance between House Surtova and House Lebeda, which would have symbolically united Rostland (Lebeda) and Issia (Surtova), fell apart when Natala Surtova accused Lord Lander Lebeda of treason.

 

The Swordlords

Dotted through this noble tapestry are the Swordlords, who occupy a position somewhere between minor nobility and pop star. Some are also from noble families, others from dirt, yet they all compete in what they call "The Game", trying to gain influence in this new Brevoy (after the Vanishing).

 

Brevoy at a Glance


Brevoy’s government is a heredity monarchy ruled by a king, although many (particularly those dwelling in the southern region known as Rostland) privately contest the current king’s right to rule.

 

Terrain: Mountainous and rocky plains to the north, rolling hills and grasslands to the south, with a large region of forest in the east. Brevoy’s highest point is Mount Veshka in the north-central area of the nation. Its lowlands are centered on Lake Reykal in the south-central region.

 

Capital: New Stetven (population 32,850)
Notable Settlements: Grayhaven (population 5,880), Port Ice (population 13,260), Restov (population 18,670), Skywatch (population 6,590)
Ruler: King Noleski Surtova
Languages: Common, Hallit, Skald, Varisian, Draconic
Religions: Abadar, Erastil (rare), Gorum, Lamashtu (outlawed), Pharasma
Imports: Spices, cloth, exotic curiosities
Exports: Grains, fish and shellfish, timber, iron, copper, fur, salt, liquor

 
 
Gepost door Jeff op 9 juli 2023 om 10:59 uur.
© 2003 pepijn
 
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