LET OP, deze pagina is niet aangemaakt door de DM van het weekend, totdat deze de onderstaande tekst bevestigd is deze nog niet geldig.
Mogelijke extra feats: - Enduring life: You can ignore the effect of negative levels for a short time. - Lasting life: You can shed negative levels with an act of will.
Mogelijke Prestige class: - Knight of the Raven
Mogelijke class opties: - The lightbringers variaties
Extra alchemical items: Alchemical Flare Bolt: The head of this alchemically prepared crossbow bolt contains a blend of phosphorus, silver particles, garlic, and other alchemical substances to ignite desiccated fl esh. An alchemical fl are bolt that hits a corporeal undead deals an extra 1d6 points of fire damage.
Alchemical Flare Stakes: Treat this alchemically prepared wooden stake as a dagger for the purpose of profi ciency with such a weapon. However, it is destroyed after one successful attack.
Alchemical Sun Flash: This sealed fl ask contains a blend of alchemical ingredients that mimics sunlight when set aflame, as well as phosphorus to ignite the mixture when the flask is broken.
Alchemical Vampire Repellent: This vial resembles a bottle of premium cologne; however, it contains an alchemical distillation of garlic essence, silver particles, and holy water.
Embalming Fire: This bitter-smelling liquid must be poured over a corpse and allowed to soak for at least 1 minute before the corpse is animated as a zombie.
Ghost Touch Oil: This clear oil has a slight tint of gray, and strange, wispy forms seem to swirl through it. When applied to a weapon, ghost touch oil allows it to affect incorporeal creatures normally for the next 1 minute.
Ipecac: This syrupy alchemical concoction is derived from the ipecacuanha plant. Ipecac is a powerful emetic that can counter the effects of ingested poisons. The substance is also useful for expelling other unwanted objects from the drinker's stomach.
Lichbane: Lichbane is a bone-white unguent distilled from holy water and laced with positive energy. It affects only undead creatures.
Liquid Night: This dark, sticky fl uid provides a daylightsensitive undead creature with temporary protection from the sun's deadly rays. It allows the creature to ignore any vulnerability to sunlight for a full hour. If subjected to a spell or magical effect that would cause extra damage to an undead creature that is vulnerable to sunlight, the creature is treated as not having that vulnerability (however, this also burns away the liquid night, ending the protection against either mundane or magical sunlight). |